
Mistwalkers now gain proper tech/skills bonuses from the most fitting chains, same as Imrik’s dragon units and new Greenskins units.Grim has other opportunities to increase the caps by various other ways, meaning he will be able to wield them in greater numbers Initially, they are capped at 4 of each type, but this can be increased if you capture Tor Yvresse (each level increases the total cap).


As you now enjoy the fruits of our labour, we move on to support mode, looking at your feedback and working on any issues which might arise in the future.

We would like to thank everybody for waiting patiently as we worked hard to deliver you this update. Below, you can find the changelogs, for both the main Overhaul and our numerous Submods, if you wish to check up on the details. As a result, all new CA additions have been brought in line with our custom content and we’ve done everything we could to once again give the game that famous Radious feeling. On top of that, we’ve also spiced it up with smaller and bigger tweaks. Today is a good day, for today is update day! After going through a series of marathon updating sessions (progress info here - ), our new version of the Warhammer II Overhaul is finally ready!Īs usual, the main dish consists of full support and rebalance of the new features (including Eltharion and Grom faction mechanics), units and lords from the DLC, FLC and the Total WAAAGH patch.
